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Words: 586 | Submitted: Thu May 08 2008
... based interfaces for the first time. Another software called vector graphics allowed images drawn by professionals to be input into the game. As these games had such high use of graphics in that era, users would require several diskettes to just install the game. These games had reached sizes of 1 MB which was extremely big in those days. Example: 1. Transylvania 2. Return of Heracles An example of early use of graphics in adventure games - Transylvania and Mystery House. The next step in adventure gaming was introduced by a company called Sierra (famous for creating many adventure games including half-life and counterstrike) they designed the first adventure game in the third persons point of view. The commands would be entered by keyboard and would also have superior graphics compared to lines been drawn on the screen. Example = King's Quest Example - King's Quest The next level of adventure games includes the ...
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